package com.androidgame.fx;

import android.content.Context;

public interface Game {
		
    public Input getInput();

    public FileIO getFileIO();

    public Graphics getGraphics();

    public Audio getAudio();

    public void setScreen(Screen screen);

    public Screen getCurrentScreen();

    public Screen getStartScreen();

    public GameTime getGameTime();
    
    public void resetScreenConfig(int width, int height);
}